Can Ivy's grab get some love in 4.0? It's very slow. To the point that shield grabbing while a character is trying to pressure you isn't an option. If you try to grab, they'll always hit you before grab connection. Additionally, it doesn't go very far. So its not a good option in the neutral. Usually, tether grabs that are that slow cover a long range to compensate. Next, could Ivy jab twice before going into the infinite jab? It would greatly help her neutral game. Mixing up 1 jab and 2 jab to mind game is a great option with any character. If others have ideas, please discuss below. Ivy seems like she's lacking a lot compared to other characters in Minus. Poor jab; poor grab; very slow up smash; dair looks HUGE, but nothing significant happens to the opponent if they are hit by the outer parts of the mist (thought one of her gimmicks was the mists doing the same things as powder moves from the Pokemon series); neutral b is only useful as a recovery option; razor leaf is mediocre as a slow, weak projectile with a lot of cool down (especially by Minus standards, look at Samus and Link's potent projectiles) Leaf Storm also kinda stinks...it makes Ivy helpless, doesn't KO that well, and just looks awkward. Solarbeam would be so much more fitting. Ivy needs some love, guys. You've got a good start. Neutral b as a recovery is funny, and the powder gimmick has potential if done well and is extra awesome for referencing the Pokemon games. But Ivy is still in need of adjusting if she's going to keep up with the strong cast of Minus. Thor and BC ...here are my thoughts on Ivysaur. I welcome your discussion.