I personally don't think ROB is balanced at all. But according to the a few people who will go unnamed I'm simply a sore loser and ROB is perfectly fine. Even if he can wall of pain and jump to the side blastline and back without using his recovery. He can also jump to the top one without it. (Even though Sheik was nerfed for that very reason) Stacked on top of ledgeguarding projectiles that serve as walls, deal 21%, semi spike, can be charged and carried, and respawn on shield it seems pretty blatant to me but maybe I'm just covered in salt. In that case you can call me Morton because I can't stop thinking he's overpowered.
Looking at his frame data he's the only one in the game that I'm aware of with a 3 frame down smash, and 20 frames of invulnerability on spot dodge starting frame 1 with only 5 endlag frames afterwards. Attack wise, ROBs only ground attacks to come out later than 6 frames is his side and up smash. This wouldn't be so horrible if most of them weren't out on frame 3 but they are. His aerials come out in 6 frames or less for all but nair and bair. One of which has a lingering oversized hitbox that sends at the perfect trajectory for fair followups, go figure. All of his grabs true combo into something which true combos into something else, making ROB a pretty easy mode fighter in my eyes.
Let's not forget how godly his recovery is at momentum canceling either. Even when meteored 3 times in a row at over 80 he survives with up B alone. Which he can attack out of and not cancel it unlike every other flight character.
Too long to read?
Is ROB fair or fun to fight against? Yes or no, and why?
Looking at his frame data he's the only one in the game that I'm aware of with a 3 frame down smash, and 20 frames of invulnerability on spot dodge starting frame 1 with only 5 endlag frames afterwards. Attack wise, ROBs only ground attacks to come out later than 6 frames is his side and up smash. This wouldn't be so horrible if most of them weren't out on frame 3 but they are. His aerials come out in 6 frames or less for all but nair and bair. One of which has a lingering oversized hitbox that sends at the perfect trajectory for fair followups, go figure. All of his grabs true combo into something which true combos into something else, making ROB a pretty easy mode fighter in my eyes.
Let's not forget how godly his recovery is at momentum canceling either. Even when meteored 3 times in a row at over 80 he survives with up B alone. Which he can attack out of and not cancel it unlike every other flight character.
Too long to read?
Is ROB fair or fun to fight against? Yes or no, and why?