Back to the Lab Tournament Series!!

Young Boy Bread

Potential at its finest
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Light the torches and tell your mothers cause ya boy is back again to welcome you all to a brand new tournament series for netplayers called Back to the Lab! This series will be a biweekly and happening on Mondays at 7pm EST with check-ins starting at 6pm. First bracket will be Monday April 2nd and have a cash prize! This time around I spiced up the tournament format even more so be sure to read the entire ruleset thoroughly before signing up here. Really excited to see how these events unfold with the recent growth in the netplay scene. So grab those matchup notes and study that frame data kiddies, because we’re going back to the lab and breaking some limits along the way!

- 1v1 Netplay Tournament, Brawl Minus 4.2

- 4 stocks, 8-minute timer

- Items are set to OFF and NONE

- Every set is best of 3 except for Top 8 (Winner’s Semis, Loser’s Semis, Loser’s Quarters, Winner’s Finals, Loser’s Finals, and Grand Finals) which are best of 5

- Suicide Clause: If both players lose their last stock due to a suicide move and the game goes to sudden death the initiator of the move is crowned the victor of that game.

- Stalling Clause: Stalling is banned and will result in the loss of the set for the player who is committing the stalling. What is considered stalling is dependent on the Tournament Organizer.

- Time Clause: If a game goes to time the winner is determined by the player with most stocks. If stock count is tied it is determined by the player with least percentage. If that too is tied both players must play another game with 1 stock 2-minute timer with the same characters on the same stage. If that results in another tie or time situation, then both players are getting double disqualified. Ain’t nobody got time fo dat fam.

- IRL Stalling: If one player is ready to begin their set and the other player is not they must alert the T.O. at which point the non-present player will be given 5 minutes in order to report for their set and begin it. If the player is not ready to play their set within the 5-minute timer they are disqualified from that set and the present player moves forward. The T.O. can at any point in the tournament tell any set to begin or wait in order to speed up or slow down bracket and stream.

- Lag/Buffer Clause: While it is highly encouraged that players only enter a tournament with a stable internet connection/computer, no player will be turned away or disqualified due to the intensity of the lag or buffer of a set. Players are given full permission to john about lag, buffer, and results of the set if ping exceeds 100. However, they must still hold dat L fam.

7 Starter Stages:

  • Castle Siege

  • Smashville

  • Battlefield

  • Final Destination

  • Yoshi’s Island (Brawl)

  • Spear Pillar

  • Pokemon Stadium 2

7 Counterpick Stages:

  • Yoshi’s Story

  • Warioware, Inc.

  • Fountain of Dreams

  • Pokemon Stadium

  • Trophy Rush

  • Rumble Falls

  • Luigi’s Mansion

(Dave’s Stupid Rule: No player can bring an opponent to a stage they have previously won on, unless mutually agreed upon.)


(Squad Battle Rule: If a player wins a game in a set they can no longer use that same character they won with for future games in the set. [If you win game 1 with Ganon you cannot select Ganon again for the rest of the set.] Players can select Random but cannot intentionally select a character they have won with previously given to them via Random [If Random gives you Pichu and you win you cannot select Pichu next game. However, if you get Pichu via Random again after previously winning a game with Pichu that my friend is destiny and is allowed, get rekt kiddo.] Zelda/Sheik are treated as the same character.)


(Young Bread Money Clause: Players cannot gentlemans to any stage not on the stage list, regardless if it is mutually agreed upon. However, before the set begins, they can mutually agree to make the set a 2-minute Coin Battle. Regular banning, character selection, and rules of the set and its duration apply to the Coin Battles. Results screen determines the winner of each game in the set. If there is a sudden death the game is replayed with the same stage, characters, and timer.)


(Sounds Fun Clause: Players can possibly gentlemans to another game. Ask the T.O. and they will either deny or approve the request and provide a list of rules that is appropriate for the new game. Players may get denied a gentlemans based on [but not limited to] bracket position, tournament structure, difficulty of integrating game into current bracket format, and if either player pours their milk in before their cereal. Once denied, players must immediately play their set if able.)


Starter Phase:
Characters are decided before stage banning begins. The guest (Player2) of the netplay game decides bans first. P2 bans two stages from the starter stages list, then P1 bans three stages, then P2 picks a stage from the remaining two stages to play on. Play game, have fun! (If there is a conflict regarding who gets to be P1/P2 both players will alert the T.O. and private message them either rock/paper/scissors in order to do online RPS. The winner of RPS will decide who is P1/P2. Also, any player may request a double blind pick in which case both players message the T.O. what characters they are going to play. Both players then select their respective characters and tell the T.O. which characters were selected. If a player did not pick the character they said they would in their message to the T.O. they are disqualified and lose the set.)


Counterpick Phase:
The winner of the previous game picks five stages to ban from all the starter and counterpick stages. The loser of the previous game then picks a stage to play on. Winner of previous game declares what character they are choosing for the next game. Loser of previous game then declares what character they are choosing for the next game. Play game, have fun! (Repeat previous steps for all future games.)

The amount of points you earn determine your placement for the next tournament. The points you obtain will reset at the end of the summer (or end of the season). Upon first entry a player’s seeding will either be gauged by the T.O. or randomized and have the lowest priority. After that you will earn your seeding and you will lose 20 points if you miss a tournament.

More than 32 participants
1st - 200 points
2nd - 170 points
3rd – 150 points
4th – 125 points
5th – 100 points
7th – 75 points
9th – 50 points
13th – 30 points
17th – 25 points
25th – 15 points
33rd – 10 points

17-32 participants
1st - 150 points
2nd - 125 points
3rd – 100 points
4th – 75 points
5th – 50 points
7th – 30 points
9th – 25 points
13th – 15 points
17th – 10 points
25th – 5 points

8-16 participants
1st - 100 points
2nd - 75 points
3rd – 50 points
4th – 30 points
5th – 25 points
7th – 20 points
9th – 10 points
13th – 5 points

less than 8 participants
1st - 50 points
2nd - 40 points
3rd – 30 points
4th – 20 points
5th – 10 points
7th – 5 points

Prizes will be determined and announced before a tournament starts. Prizes will change from event to event and are determined by T.O. and if they are present or not for a specific event. (AKA There will be prizes if I feel like it. Sometimes I’m lazy, budget cuts, etc. johns) Cash prizes will be distributed via Paypal. Digital prizes will be distributed via email. Physical prizes will be distributed via mail delivery.

Some matches will be streamed by the T.O. if a stream is provided. Stream location will be given before each event starts. What matches are streamed is entirely up to the T.O. (However, Winner’s/Loser’s/Grand Finals will always be streamed.) Players can feel free to request to be on stream but if they are turned away they must immediately play their set if able.
 
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