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  1. Overseer

    Return My Jumps...or Something of Equal Value

    3.5 Sheik just feels so weighted down with her lower jumps. It isn't very Sheik-like and I don't enjoy playing her near as much. I know something had to be done about her vertical KO chasing, but I thought the uair angle tweak fixed just that in 3.3?
  2. Overseer

    Brawl Minus 3.5 has arrived!

    I thought as much. I haven't noticed any visual differences between Fire/Ice arrows and Light arrows, but I have noticed that sometimes his arrows sorta paralyze. So I assume that's it.
  3. Overseer

    Brawl Minus 3.5 has arrived!

    This is awesome! Roy is incredibly fun to play. I think I found yet another main. I'm good with the Zelda changes, but I agree the ranged D-tilt should be further away. It is too close to her right now. Question; how do I use Toon Link's Light Arrows?
  4. Overseer

    Brawl Minus 3.3 is BACK!

    I never understood why some people seem to think that the devs shouldn't actually nerf anything for balance. I've seen this too many times before "Minus was ruined when they started trying to balance things". No one complains when PM nerfs things (2.5 Sonic, pre 3.0 Ivy, etc) It's as if people...
  5. Overseer

    Brawl Minus 3.3 is BACK!

    I tried Blast Burn again today and realized that the start up lag isn't even as slow as I thought. It is still awkward to aim (I also feel like there's only a few angles I can reliably use) but that's okay, given the power.
  6. Overseer

    Brawl Minus 3.3 is BACK!

    If that Riivo code works, then this is absolutely amazing because I play pretty much every Brawl overhaul mod and have too many SD cards as it is. On some characters; Olimar is much more fun and involving to use. I love how his side B works now. Pichu is great. His static mechanic is pretty...
  7. Overseer

    3.3, mostly vanilla

    I was busy yesterday so I couldn't say but I got it working. Thank you for being so patient!
  8. Overseer

    3.3, mostly vanilla

    I used GCTEditor.jar to add the SDHC code from the text file, so I think the code is on. There are two things in PM that could be the launcher and I'm not sure which of the two I should move to my apps folder. I tried both (when in doubt try everything =P) but that didn't work. There is a...
  9. Overseer

    3.3, mostly vanilla

    Thank you! I'm using homebrew. I got the launcher to work now, but I must not have the SDHC code enabled because it (mostly) loads vBrawl. I guess my next step is learning how to check if the code is on. Sorry for being such a noob, lol
  10. Overseer

    3.3, mostly vanilla

    Okay, how does one use the Project M launcher? ^^;
  11. Overseer

    Differences between Zeus and Max

    It's a real shame. Some of the changes are really good. Ganondorf, for one. The Din's Fire in Zeus is also my favorite version of it in Smash yet. It combines the nuking of Minus Din's Fire with the trapping abilities of PM's.
  12. Overseer

    Brawl Minus 3.3 is BACK!

    I'm confused. Is this SDHC compatible or not? If so, what should I download to make it so? I read that there's a GCT that works? Where is that? I don't mean to sound so needy, but I really want to play this update and I too am tired of redownloading multiple times to no avail. Also, I...
  13. Overseer

    Differences between Zeus and Max

    Spot dodge are gone in Zeus, right? That, coupled with the extreme gravity, is what breaks the deal for me. I like many of the moves some characters were given, but everything feels so awkward.
  14. Overseer

    Brawl Minus 3.3 Trailer! Let the Countdown begin!

    My first post! Don't know how to introduce myself, so hi. Glad to read that nerfs will be rare. My roommate swears that Zelda will be nerfed and maybe he's right, but I'm selfish and hope it is minimal, if at all =P
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