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  1. Survivian

    Brawl Minus 4.1 Changelog

    Stock Handicap was added but not mentioned. It counts stocks as intended, but the text is all screwed up making it look like it's still the percentage handicap. Thanks to Kboomer1918 for pointing out the text inconsistency for me. I just thought Stock Handicap was half implemented.
  2. Survivian

    Bug Report Thread for 4.1

    It looks like you get hit by a move when charging D-Smash.
  3. Survivian

    Request Thread For MAX Mode Changes

    There is no "cap" for MAX Mode changes. The base line for characters in MAX Mode is their best traits from other versions of Minus combined. The purpose of this thread is to tell what traits to look out for and other things you would like to see (can be something completely new) in MAX Mode...
  4. Survivian

    Request Thread For MAX Mode Changes

    HEY, YOU! YEAH, YOU! ARE YOU TIRED OF HAVING YOUR MINUS BE RIDDLED WITH NERFS?! DOES THE SIGHT OF SEEING YOUR FAVORITE CHARACTER GET NERFED MAKE YOU ILL?! WELL LOOK NO FURTHER BECAUSE... MAX MODE IS HERE!!! If you have a suggestion for what you want to see in this exciting, tourney-illegal...
  5. Survivian

    [Animator] Survivian

    1) Tell us a little bit about yourself: Where are you from? What are your hobbies? Are you working or in school? I'm from the East Coast, and I still live on the East Coast. I have way too many hobbies including writing, drawing, animating, video games, and playing music. I am currently still...
  6. Survivian

    Bug Report Thread for 4.1

    This is true. I may not have explicitly stated that the bombs don't despawn on hit, but in the second video I show, you can see the hitbox and the bombs pass through the Mario and disappear later.
  7. Survivian

    Brawl Minus 4.1 Changelog

    It seems we got some more missing stuff.
  8. Survivian

    Pokémon stadium 4.1

    No offense, but we have a 4.1 Bug Thread now. You can post this there and they'll listen. It needs to be more centralized.
  9. Survivian

    Bug Report Thread for 4.1

    Meta Knight used to have a move where hitting C-Stick during Down-B makes the attack come out faster and provides a very large and weak hitbox. Now it's on the backwards variant of his Down-B. I don't think this is supposed to happen. This is also pretty OP for not doing much of anything...
  10. Survivian

    Bug Report Thread for 4.1

    Let's start off with a big one. Toon Link's bombs are multi-hitting, doing way more damage than they should. In my testing they've done anywhere from 6% to 46%. I hope this is a bug that can be fixed. Please. Just make the damage more centralized instead of multi-hit for whatever reason.
  11. Survivian

    Bug Report Thread for 4.1

    So... The old thread died. Feel free to revive the old thread by posting any bugs found in the newest version (4.1) here.
  12. Survivian

    Brawl Minus 4.1 Changelog

    HYPE.
  13. Survivian

    5 Mains

    1) :snake: 2) :cmarth: 3) :pit: 4) :grielike: 5) :sonic:
  14. Survivian

    I forgot how to think.

    I forgot how to think.
  15. Survivian

    It sucks to suck, but doesn't suck to succ.

    It sucks to suck, but doesn't suck to succ.
  16. Survivian

    Project Galacta Knight

    I got some more HYPE-BUILDING .GIFS for you guys.
  17. Survivian

    Project Galacta Knight

    WHO'D-A THUNK IT?! Hey. Name's Survivian. You're probably curious about the title. Well... I'm making essentially a new character. It's Galacta Knight. Now, it's very early in development and ThePwnzr is helping smooth out the animations and the PSA coding. (Cool dude that guy) Anyways. I'm...
  18. Survivian

    Connected - Brawl Minus WiFi Tourament

    They are. Just not vMinus.
  19. Survivian

    Community Request Thread for the next version after 4.0BC

    Pit: Basically all of his muti-hit moves (except Side-B), have a ton of hits that don't link into each other well. Decrease the amount of hits they do and make them link together better.
  20. Survivian

    Community Request Thread for the next version after 4.0BC

    Small request. When Mario/Luigi does footstool, have the goomba stomp SFX. It might already be there and I don't hear it, but this would give the game a bit more personality.
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