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  1. Bent 00

    Request Thread for Brawl Minus 4.2!

    AGentleStar: IIRC, the HitBox X Offset fix I suggested fixes sliding Up-Smash pretty well. It catches foes better and links to the second kick more consistently. With that tweak, Falcon shouldn't need any change to his initial Dash speed. Falcon does not want to give up any speed. :) I've...
  2. Bent 00

    Request Thread for Brawl Minus 4.2!

    I Request we change the X Offset of the lowest HitBox on Falcon's Up-Smash from 6 to 10. It was 9.2 in vBrawl, so 10 would make it just a bit better than it was in vBrawl. Making it 6 was an over-Nerf that made it worse than it was in vBrawl. Fun fact: The X Offset was 12 (!) in MAX 1.01.
  3. Bent 00

    [Custom] Quick-Toggle Laser Falco

    OK, here's an updated version. There were some concerns about Falco being able to toggle laser speeds on the fly being too powerful. So, I made it so the toggle can now only be done on the ground, NOT in the air, and now it's only about 16 frames faster than the old vanilla 4.1 Up-Taunt method...
  4. Bent 00

    [Custom] Quick-Toggle Laser Falco

    I don't really like slow lasers, but if they're staying in Minus, I figured I might as well try to make their trigger/animation/SFX/etc. more sensible. Falco kicking around his reflector via Up-Taunt should have no effect on his blaster's mode of fire. That doesn't make any sense. So, now...
  5. Bent 00

    Request Thread for Brawl Minus 4.2!

    Where was that confirmed? If Project Ganondorf can have 'Dorf start the match in Sword Mode if you hold down a certain button, one would think it would be possible to do the same for Falco... I'd prefer we just remove slow lasers, since they're nonsensical and no one else can have a taunt switch.
  6. Bent 00

    How to disable Sonic Boost destroying stage elements instantly?

    Here's some footage demonstrating Sonic "Destructo-Boost", and Homing Attack Stalling as well. I added a solution to the first post of this topic, for anyone who would like a copy of 4.1 Sonic who can no longer instantly destroy destructible stage elements with Sonic Boost in regular Smash...
  7. Bent 00

    Request Thread for Brawl Minus 4.2!

    Did you ask any coders if they know why the Moonwalking code breaks Dash Dancing? How exactly does it break Dash Dancing? Moonwalking would have been fun. :/
  8. Bent 00

    Brawl Minus All-Star Challenge [ROUND 1]

    Since it's been quiet in Minus World lately, how about a Challenge to liven things up? To celebrate All-Star Mode being added to Brawl Minus, I present... Brawl Minus All-Star Challenge [ROUND 1] Special Brawl. All-Star Mode. Stock Control ON. Team Attack OFF. No Time Limit. Damage Ratio 1.0...
  9. Bent 00

    Bug Report Thread for 4.1

    What exactly is wrong with Snake's Grenades in Brawl Minus 4.1? How did you fix them? Would you go ahead and share the fix, so those of us who play Custom Minus don't have to wait until 4.2 to fix this problem? Where's the most appropriate place to post Quality issues? There is no Quality...
  10. Bent 00

    Request Thread for Brawl Minus 4.2!

    I'm thinking that the benefits for everyone else probably outweigh the negatives for those three. To help them out, we could Buff their close-ranged moves. Link and Toon Link are known to reflect energy projectiles in the Zelda games... perhaps, to make up for their projectiles being more...
  11. Bent 00

    Bug Report Thread for 4.1

    This isn't s bug, more like a Quality issue -- but Skyward Sword Link's face and jawline could use some work. On a different note, what bugs does Snake have in 4.1? There's Cypher not refreshing when Snake gets hit by something (like a foe's attack or his own C4). How long has that been a...
  12. Bent 00

    Request Thread for Brawl Minus 4.2!

    Can't you just reflect a reflected projectile right back? I like reflecting projectiles with perfect shields...
  13. Bent 00

    How to disable Sonic Boost destroying stage elements instantly?

    Update: There is now a poll available to check player opinion and demand for change for this topic. Should Sonic Boost instantly destroy destructible stage elements, like those in Green Hill Zone, Luigi's Mansion, and Shadow Moses Island, making such stages play other than they are intended to...
  14. Bent 00

    Twilight Fights

    Changed my mind -- I'm going to a local Smash meetup, and I'm not confident I can juggle that and this tourney simultaneously. I've only got ~3 hours to enjoy my local friends' company, so I think I'll give them all of my attention rather than try to do an online tourney at the same time. Sorry...
  15. Bent 00

    Twilight Fights

    I've got a newer laptop that runs 4.1 offline well. Still need to see if Netplay works, but assuming it does... I went ahead and signed up. >.> Question: I'll be at a friend's house when this starts at 6:00 PM EST -- might not be set up until 6:30 PM EST -- and I'll have to leave at 10:00 PM...
  16. Bent 00

    Request Thread for Brawl Minus 4.2!

    IIRC, moves do not get stale in Minus.
  17. Bent 00

    Request Thread For MAX Mode Changes

    ^ That sounds like it could work. Might as well Request Powered-Up Pikachu for MAX Mode.
  18. Bent 00

    Request Thread For MAX Mode Changes

    What if you want the second Grenade, instead of a Motion Sensor Bomb? This would allow M.S.B. spam at the cost of a major Grenade Nerf. If you want more M.S.B.s, make the trigger for pulling them a different button combo, or speed up the M.S.B. pull via F.S.M..
  19. Bent 00

    Bug Report Thread for 4.1

    Let me rephrase: The HitBox of the burning tackle lasts longer than the animation does. After the fire GFX have subsided, and Kirby has come to a full stop into a standing animation, the burning tackle HitBox is still active for a few frames. Sounds more like a bug than "functioning as...
  20. Bent 00

    Bug Report Thread for 4.1

    Kirby's burning Dash Attack HitBox lasts a bit longer than it should.
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