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  1. Thor

    Character recovery tier list disussion

    So in 5% of matchups Ivsyaur recovery might actually belong as low as it does... lol
  2. Thor

    Character recovery tier list disussion

    All of these characters have sufficient recovery options that they are rarely forced to go for the ledge [unlike in PM]. Also, if all of these characters save their jumps, they can do up+b then double jump up+b - the first up+B will put a hitbox at ledge and then they can still tether the ledge...
  3. Thor

    Brawl Minus 4.0bc Bug Report Thread

    Even PMDT AI had failings, and IIRC they put a crapton of work into looking into fixing AI [which is why the AI sometimes waveshines at all]. Given that Minus is as late as it is, and I'm sure the amount of effort that's put in, all the things you've mentioned are unrealistic, except possibly...
  4. Thor

    Character recovery tier list disussion

    BC already said it, but I'll repeat it for emphasis: There's literally no reason to remove it. It's a significantly worse stalling option offstage than rising pound [which isn't remotely broken or removal-worthy].
  5. Thor

    Character recovery tier list disussion

    Using an aerial while using Lucario's Extremespeed extends his recovery. While I think the c-stick can influence direction so this may be ill-advised, I usually mash the c-stick downward while using Lucario's up+b to do a dair, since for quite a while that seemed to produce the best distance...
  6. Thor

    Character recovery tier list disussion

    For ZSS I should have specified that she should be the bottom of the next tier instead of the top of the listed tier loooooool. My b on that one, that's not exactly going up, and she's below all the right characters [more or less, I'd put her and Wario the next tier up I think, since I think...
  7. Thor

    Smash4 Cloud For Minus

    I guess I still like the idea of being able to actually charge limit, instead of just always having finishing touch on deck. But if that's the route they chose it'd still probably work. To the OP: Once this is modified, I'd be very interested in learning how to put this onto a Brawl Minus SD...
  8. Thor

    Character recovery tier list disussion

    This list is nonsense. The entire abysmal tier is wrong and missing some characters. ZSS should be higher [until someone can explain to me how to contest the hitboxes on her down+b without some specific projectiles, she recovers for free against a ton of the cast]. Wario should be higher...
  9. Thor

    Community Request Thread for the next version after 4.0BC

    Ganondorf needs something but large speed buffs could be the wrong direction [something is probably good but Ganondorf might become the best in the game if he could run around like Falcon, and while it'd be really cool for a really long time, it'd eventually just be obnoxious because he'd be...
  10. Thor

    Smash4 Cloud For Minus

    I really don't think that's a good idea, unless you like him being able to jump off almost as far as he wants, LCS people in the blastzone, then limit climhazzard back to stage. Never mind having constant access to uair uair uair uair uair finishing touch from 0% [can cut out some uairs if...
  11. Thor

    Smash4 Cloud For Minus

    My suggestions [assuming Smash 4 Cloud as a base): Biggest one: - Climhazzard instantly fills the limit gauge and uses it up [aka there is no non-limit form of Climhazzard]. It could also be that only aerial one does this if people want Cloud to be able to use regular Climhazzard OoS [even...
  12. Thor

    4.0BC Ganondorf Feedback Thread

    This is why I do it from the Yoshi's Island center platform and walljump back from the Abyss :^)
  13. Thor

    Community Request Thread for the next version after 4.0BC

    I don't know what No Johns is, but whatever, not gonna object to anything listed. If Brawl had Tabuu's theme [the Boss Battle theme or whatever on Smash 4] on Final Destination, can that be made the default on FD? That song is amazing.
  14. Thor

    Can Lucario's Counter please be a Counter again?

    Pichu and Mewtwo are intended to use them as combo extenders as well as recovery options. While I'm not sure about Mewtwo's weight, his double jump is a normal double jump now, not the extra-long movement ones like Ness/Lucas/Yoshi, and Pichu is a lightweight which helps offset its recovery [ala...
  15. Thor

    Can Lucario's Counter please be a Counter again?

    It could be a counter that paralyzes on-hit if the functionality was changed because of the unreliability of the old counter. I think this would be a good change. Or perhaps altering it some other way, but... as it is, it really is quite obnoxious.
  16. Thor

    Community Request Thread for the next version after 4.0BC

    Based on how people are begging, and his screwed up jumping, I'd rather they completely remove Fox's Melee airdodge and redesign him than start handing them out to characters like Wolf. This is Brawl-, not Melee-. Fox got one because he's so ridiculously good in Melee that simply reverting him...
  17. Thor

    Community Request Thread for the next version after 4.0BC

    I think sticking people is extremely rewarding, it's just that so many options are that by comparison sticks aren't amazing in this game... but it's functionally a command grab in that you can stick through shields, correct? Fox jump height was screwed with really badly in the last patch. It...
  18. Thor

    Community Request Thread for the next version after 4.0BC

    That'd work too, but it'd be extremely similar to PM [not that my idea isn't]. It's also require some other input string, instead of just holding the button down.
  19. Thor

    Community Request Thread for the next version after 4.0BC

    Jumping in because I actually enter tournaments for multiple Smash games rather regularly, and can link a variety of YouTube videos of me at various tournaments if you don't believe me : D If you actually think that, you either have no idea how Brawl and Smash 4 work, or just not very bright...
  20. Thor

    Try out this 25% bigger Pichu with a HurtBox that covers its ears.

    Call me silly, but hear me out... You've proposed a 25% size increase... I don't know how much this would change things (like I have a guess in my head but not certain), but is it possible to quickly adjust values to check a 15% size increase? That's more than halfway between 4.0BC and your...
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