Current Brawl Minus Version: 4.2Current Brawl Zeus Version: 1.13
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1) What skills can you provide for the team? (PSA programming, BrawlBox Animation, ASM coding, etc.)
Intermediate skill in PSA creation/editing,...
Brawl Minus 4.1 Stage Collisions
Honestly, I was just bored.
Blue: Normal Floor
Yellow: Passable Floor...
There are a few changes that weren't documented by this changelog. I'm not going to point any fingers as to who's fault that is, but I'm casually...
Crouching out of a dash before a grab, like MelonKeepr said, is an amazing option for him. Though a better dash grab would be cool.
What? Stocks on the top corner of the screen? Im not sure I understand. Unless you mean the visual difference between them and vBrawl, which...
I'd say a lot of people are already used to where the timer is, unfortunately. If you really want to move the timer, you can always put it at the...
:pikachu: - Have the hits of f-air link more reliably into the final hit. I don't mind the combo shenanigans that comes with the current f-air,...
Personally, Fox's walljump cancel window on UpB needs to be changed from 1 frame to something longer. I'd say 10, so maybe it could be buffered? 1...
Reposted from wrong category (Characters / Fox). Whoops.
With this new update, Fox McCloud is ready to combo everyone back into B tier!
Marth's utilt doesn't cover the entirety of his sword. [SPOILER]
Changing the Z Offset on hitbox ID 3 (for both parts) to 5.5 instead of the 3.6...
Seems settled now, but I feel like I need to post this. Cant. Resist. Frame data.
DK's UpB does indeed have super armor on it (from frames 5-16),...
Yeah, I'm likely going to wait for the update before I do any more. I might do one or two more characters, but the major revision seems very close.
Oh, whoops. Intangible doesn't sound like the kind that's non-hittable to me... will fix.
THE TRUTH IS HERE!
....Pretty much, at least.
Forgot some smash attack start-up numbers. Smash attack frame adjusted.
Hitboxes are cool, I guess.