waluigi can't reflect with a perfect shield, while every other character in the game can.
there's a very small graphical glitch after you select you character and it moves to the sss. all the character slots glitch out and become a garbled mess for less than a second.
then let's leave.
i would like all future target test runs to be posted here: http://www.speedrun.com/Brawl_Minus/individual_levels, where the staff who watch over the speedrun.com page will take in any more runs. any more runs posted after this message will be ignored - please go post your...
meta knight
time: 9.25
new path is totally improvable upon. can't wait to see what you all do with it.
does this mean "yes, let's leave" or "yes, let's stay"?
i dare you to do it.
right now.
also just want to mention that there are separate records being kept by vanity. here: http://www.speedrun.com/Brawl_Minus/individual_levels
[edit] this makes me ask: should we move times there instead of here? it would be a great load off of me and i wouldn't...
hi.
quick response, but i think that pit has more problems with sdi and di than is normal. his neutral is where he can get bopped, and most of his options are kinda 50/50 from what i've seen. i wouldn't entirely know because there aren't many netplaying pits and i don't play him either.
side-b...
sorry mimsy, but i'm gonna have to rob that falcon time back.
c. falcon
time: 7.68
like MelonKeepR said, kirby can still be improved by quite a bit, just added a dash attack here.
kirby
time: 11.63
meta knight but it's still bad and only improved by .05
meta knight
time: 9.50
thinking...
actually i'm blind
edit: c. falcon (stage 1)
time: 7.91
this is still improvable
ganondorf (stage 1)
time: 1.36
i have no clue if this is perfect but it feels right