Brawl Minus 4.0b is still a beta, so there's bound to be a few bugs or unintended changes. If you run into any of them, post them here so we may fix them for 4.0!
Confirmed bugs:
Confirmed bugs:
Subspace still crashes
Crashes on Master Hand in Classic Mode.
During a match of grab the coins, the amount of coins a player has will not show onscreen.
Minus Portraits: Wairo's light blue outfit is shown as green in game on his stock picture, Jigglypuff has Nurse Hat Portrait on Sleepy Hat
Bowser
Flying Slam cannot impale R.O.B.
Falco
Falco still can't use all four of his jumps in the Subspace Emissary!
Game and Watch
-Sometimes, his Judge cooldown timer will go on indefinitely, leaving him unable to use Judge for the rest of the stock.
Ganondorf
-Ganondorf can Cancel aerial Warlock Punch on-hit, but aerial Reverse Warlock Punch cannot be Cancelled on-hit like it should be able to.
-Gandouken needs to have its Y Offsets adjusted; it does not line up with 'Dorf's arm properly, most noticeably when fired aerially.
Ike
-Ike seems to have a 22% damage hitbox near Ragnell's hilt while charging Eruption in the air.
-If you release Ike's Eruption as soon as it's fully charged and not a moment after, he'll say "Prepare yourself!" and perform a basic uncharged Eruption instead of the fully charged variant.
Kirby
-Ganondorf Kirby's Reverse Warlock Punch hitbox needs adjusting; it doesn't reach far enough in front, and it can hit opponents behind Kirby.
-When using his Final Smash, Kirby cannot absorb the other Ice Climber and will keep trying, effectively soft-locking the game.
-Marth Kirby's attack at all charges does not have the lasting hitbox that Marth has.
-If Kirby does his upB, cancels into helplessness, does his upB again, cancels again, etc., he has infinite recovery.
Link
His left eye vanishes during Back Slice
Peach
-Can cancel shield break with Turnip Pull while she is still in the air
Pichu
-His model's still weird
-The fact that his other costumes have visible legs has me curious, and will need investigating.
Lucario
When Lucario uses ultra-taunt, if he's launched offstage RIGHT before the hitboxes come out, he will teleport back to where he stood and complete the ultra taunt.
Meta Knight
Training mode registers MKs downthrow to do ten damage, where it only does five.
Pit
There is potential to mash UpB to fly forever.
Pokemon Trainer
-If you do a move as they die, they will do that move the moment they respawn
-When going back to the CSS after a match as them, they will change into either their opponent's character or Toon Link
Roy
-Hitting Roy during his final smash has him keep the glow, essentially holding Smash Balls hostage
-Roy appears much smaller than normal in the Results screen.
-Face gets screwy when doing a Air Dash
-Sometimes Roy's sword glow changes to White, and it remains this way until the game is restarted.
Crashes on Master Hand in Classic Mode.
During a match of grab the coins, the amount of coins a player has will not show onscreen.
Minus Portraits: Wairo's light blue outfit is shown as green in game on his stock picture, Jigglypuff has Nurse Hat Portrait on Sleepy Hat
Bowser
Flying Slam cannot impale R.O.B.
Falco
Falco still can't use all four of his jumps in the Subspace Emissary!
Game and Watch
-Sometimes, his Judge cooldown timer will go on indefinitely, leaving him unable to use Judge for the rest of the stock.
Ganondorf
-Ganondorf can Cancel aerial Warlock Punch on-hit, but aerial Reverse Warlock Punch cannot be Cancelled on-hit like it should be able to.
-Gandouken needs to have its Y Offsets adjusted; it does not line up with 'Dorf's arm properly, most noticeably when fired aerially.
Ike
-Ike seems to have a 22% damage hitbox near Ragnell's hilt while charging Eruption in the air.
-If you release Ike's Eruption as soon as it's fully charged and not a moment after, he'll say "Prepare yourself!" and perform a basic uncharged Eruption instead of the fully charged variant.
Kirby
-Ganondorf Kirby's Reverse Warlock Punch hitbox needs adjusting; it doesn't reach far enough in front, and it can hit opponents behind Kirby.
-When using his Final Smash, Kirby cannot absorb the other Ice Climber and will keep trying, effectively soft-locking the game.
-Marth Kirby's attack at all charges does not have the lasting hitbox that Marth has.
-If Kirby does his upB, cancels into helplessness, does his upB again, cancels again, etc., he has infinite recovery.
Link
His left eye vanishes during Back Slice
Peach
-Can cancel shield break with Turnip Pull while she is still in the air
Pichu
-His model's still weird
-The fact that his other costumes have visible legs has me curious, and will need investigating.
Lucario
When Lucario uses ultra-taunt, if he's launched offstage RIGHT before the hitboxes come out, he will teleport back to where he stood and complete the ultra taunt.
Meta Knight
Training mode registers MKs downthrow to do ten damage, where it only does five.
Pit
There is potential to mash UpB to fly forever.
Pokemon Trainer
-If you do a move as they die, they will do that move the moment they respawn
-When going back to the CSS after a match as them, they will change into either their opponent's character or Toon Link
Roy
-Hitting Roy during his final smash has him keep the glow, essentially holding Smash Balls hostage
-Roy appears much smaller than normal in the Results screen.
-Face gets screwy when doing a Air Dash
-Sometimes Roy's sword glow changes to White, and it remains this way until the game is restarted.
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