during "charge" of d-smash and up smash retain with multihit and quit damage and well, the charge in the ledges also helps his game
work of the yoyo smashes ness if you do not want something as simple as that
I know one form of more break it and this is: jump cancel side-b, is a sugerence and "necesary" from my point of view,this is not me but I invented this in project m
ike gain a lot with this jump cancel
Greetings guys
the problem with zelda is her f-smash to edge guarding and her defense in general, as well as a wack attack style being from distance and speed makes her op, i love minus and i feel this is the only flaw it has, please fix. thanks guys